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JDK 1.8 ArrayBlockingQueue源碼解讀(不含迭代器)

全局變量

    /** The queued items */
    //存放元素的數組
    final Object[] items;

    /** items index for next take, poll, peek or remove */
    //下次拿元素的下標 take, poll, peek or remove中使用
    int takeIndex;

    /** items index for next put, offer, or add */
    //下次放元素的下標 put, offer, or add中使用
    int putIndex;

    /** Number of elements in the queue */
    //隊列元素總數
    int count;
    /*
     * Concurrency control uses the classic two-condition algorithm
     * found in any textbook.
     */
    /** Main lock guarding all access */
    //隊列鎖
    final ReentrantLock lock;

    /** Condition for waiting takes */
    //非空條件
    private final Condition notEmpty;

    /** Condition for waiting puts */
    //非滿條件
    private final Condition notFull;

    /**
     * Shared state for currently active iterators, or null if there
     * are known not to be any.  Allows queue operations to update
     * iterator state.
     */
    //迭代器
    transient Itrs itrs = null

構造函數

//初始化容量限額和默認非公平鎖
public ArrayBlockingQueue(int capacity, boolean fair) {
        if (capacity <= 0)
            throw new IllegalArgumentException();
        this.items = new Object[capacity];
        lock = new ReentrantLock(fair);
        notEmpty = lock.newCondition();
        notFull =  lock.newCondition();
    }

構造函數

//初始化容量限額和默認非公平鎖,和將Collection中插入ArrayBlockingQueue中
 public ArrayBlockingQueue(int capacity, boolean fair,
                              Collection<? extends E> c) {
        this(capacity, fair);
        final ReentrantLock lock = this.lock;
        lock.lock(); // Lock only for visibility, not mutual exclusion
        try {
            int i = 0;
            try {
                for (E e : c) {
                    checkNotNull(e);//元素非空,否則NullPointerException
                    items[i++] = e;
                }
            //如果Collection.size() > capacity會報下標越界
            } catch (ArrayIndexOutOfBoundsException ex) {
                throw new IllegalArgumentException();
            }
            count = i;
            putIndex = (i == capacity) ? 0 : i;
        } finally {
            lock.unlock();
        }
    }

dec循環減一

    //如果i是0則當前數組長度減1,否則i減1
   final int dec(int i) {
        return ((i == 0) ? items.length : i) - 1;
    }

itemAt返回指定下標元素

     final E itemAt(int i) {
        return (E) items[i];
    }

enqueue插入元素

private void enqueue(E x) {
        // assert lock.getHoldCount() == 1;
        //當前線程隻獲取一次鎖
        // assert items[putIndex] == null;
        //下標takeIndex所在的元素為空
        final Object[] items = this.items;
        //插入元素
        items[putIndex] = x;
        //如果數組已經滿了,則下次插入到數組首位
        if (++putIndex == items.length)
            putIndex = 0;
        count++;
        notEmpty.signal();
    }

dequeue取出元素

private E dequeue() {
        // assert lock.getHoldCount() == 1;
        //當前線程隻獲取一次鎖
        // assert items[takeIndex] != null;
        //下標takeIndex所在的元素不為空
        final Object[] items = this.items;
        @SuppressWarnings("unchecked")
        //取出元素
        E x = (E) items[takeIndex];
        //置空
        items[takeIndex] = null;
        //當前數組取元素已經至數組尾,則下次從頭再取
        if (++takeIndex == items.length)
            takeIndex = 0;
        count--;
        //迭代器相關,後麵補
        if (itrs != null)
            itrs.elementDequeued();
        //通知notFull await的線程進行取元素   
        notFull.signal();
        return x;
    }

removeAt移除指定下標元素

/**
     * Deletes item at array index removeIndex.
     * Utility for remove(Object) and iterator.remove.
     * Call only when holding lock.
     */
    void removeAt(final int removeIndex) {
        // assert lock.getHoldCount() == 1;
        //當前線程僅持鎖1次,即並無重入 
        // assert items[removeIndex] != null;
        //下標removeIndex的元素不能為空        
        // assert removeIndex >= 0 && removeIndex < items.length;
        //下標removeIndex不能越界
        //獲取當前列表
        final Object[] items = this.items;
        //待移除下標等於待取元素下標
        if (removeIndex == takeIndex) {
            // removing front item; just advance
            //直接置空
            items[takeIndex] = null;
            //當前數組取元素已經至數組尾,則下次從頭再取
            if (++takeIndex == items.length)
                takeIndex = 0;
            count--;//數組長度減一
            if (itrs != null)
                itrs.elementDequeued();
        } else {
            // an "interior" remove
            //否則,這是個內部移除
            // slide over all others up through putIndex.
            //通過putIndex偏移所有元素
            final int putIndex = this.putIndex;
            //開始迭代
            for (int i = removeIndex;;) {
                int next = i + 1;
                //如果迭代至尾,則從頭再來
                if (next == items.length)
                    next = 0;
                //下個操作下標不等於待插入下標    
                if (next != putIndex) {
                //則next元素向左移一位
                    items[i] = items[next];
                    //備份最新removeIndex為i
                    i = next;
                } else {
                    ////下個操作下標等於待插入下標,即i(removeIndex)置空
                    items[i] = null;
                    this.putIndex = i;//下次插入元素下標為i(removeIndex),跳出循環
                    break;
                }
            }
            count--;//數組長度減一
            if (itrs != null)
                itrs.removedAt(removeIndex);
        }
        notFull.signal();
    }

add直接添加元素,失敗則拋異常高

//
public boolean add(E e) {
        return super.add(e);
        //super.add(e);如下,如果插入失敗則拋異常提示數組已滿
    /*
         public boolean add(E e) {
        if (offer(e))
            return true;
        else
            throw new IllegalStateException("Queue full");
    }
    */

    }

offer添加元素(直接返回結果)

//
public boolean offer(E e) {
        checkNotNull(e);//元素必須非空
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            //已滿則直接返回false
            if (count == items.length)
                return false;
            else {
                //否則執行插入
                enqueue(e);
                return true;
            }
        } finally {
            lock.unlock();
        }
    }

put添加元素(可中斷)

/**
    public void put(E e) throws InterruptedException {
        checkNotNull(e);//插入元素非空
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            //已滿則等待並釋放鎖
            while (count == items.length)
                notFull.await();
            enqueue(e);//插入元素
        } finally {
            lock.unlock();
        }
    }

offer添加元素(帶時間限製,可中斷)

public boolean offer(E e, long timeout, TimeUnit unit)
        throws InterruptedException {
        checkNotNull(e);//必須非空
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            //如果容量已滿則等待
            while (count == items.length) {
                if (nanos <= 0)
                    return false;
                nanos = notFull.awaitNanos(nanos);
            }
            enqueue(e);
            return true;
        } finally {
            lock.unlock();
        }
    }

offer添加元素(帶時間限製,可中斷)

public boolean offer(E e, long timeout, TimeUnit unit)
        throws InterruptedException {
        checkNotNull(e);//必須非空
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();//等待獲取鎖,可中斷
        try {
            //如果容量已滿則等待
            while (count == items.length) {
                if (nanos <= 0)
                    return false;
                nanos = notFull.awaitNanos(nanos);
            }
            enqueue(e);//插入
            return true;
        } finally {
            lock.unlock();
        }
    }

poll取元素(會一直等待)

 public E poll() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return (count == 0) ? null : dequeue();
        } finally {
            lock.unlock();
        }
    }

take取元素(會一直等待,可中斷,無元素則一直等待)

public E take() throws InterruptedException {
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            while (count == 0)
                notEmpty.await();
            return dequeue();
        } finally {
            lock.unlock();
        }
    }

poll取元素(取鎖會一直等待(可中斷),取鎖後無元素會限時等待)

public E poll(long timeout, TimeUnit unit) throws InterruptedException {
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            while (count == 0) {
                if (nanos <= 0)
                    return null;
                nanos = notEmpty.awaitNanos(nanos);
            }
            return dequeue();
        } finally {
            lock.unlock();
        }
    }

peek取元素(取鎖會一直等待,如果隊列為空則返回null)

  public E peek() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return itemAt(takeIndex); // null when queue is empty
        } finally {
            lock.unlock();
        }
    }

獲取size(取鎖會一直等待)

public int size() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return count;
        } finally {
            lock.unlock();
        }
    }

remainingCapacity獲取剩餘容量(取鎖會一直等待)

 public int remainingCapacity() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return items.length - count;
        } finally {
            lock.unlock();
        }
    }

remove移除元素(鎖一直等待)

public boolean remove(Object o) {
        //null元素直接返回
        if (o == null) return false;
        final Object[] items = this.items;
        final ReentrantLock lock = this.lock;
        lock.lock();//鎖一直等待
        try {
            if (count > 0) {
                //獲取放下標putIndex
                final int putIndex = this.putIndex;
                int i = takeIndex;
                do {
                    //如果獲取下標是此元素則直接移除並返回結果
                    if (o.equals(items[i])) {
                        removeAt(i);
                        return true;
                    }
                    //否則i加1,然後判斷是否達至隊列尾,是則重頭再來
                    if (++i == items.length)
                        i = 0;
                } while (i != putIndex);//迭代條件為取下標takeIndex不等於putIndex
            }
            return false;
        } finally {
            lock.unlock();
        }
    }

contains是否包含此元素

  public boolean contains(Object o) {
        //非空約束
        if (o == null) return false;
        //備份數組(為什麼不是先等到lock,在再備份?)
        final Object[] items = this.items;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            if (count > 0) {
                final int putIndex = this.putIndex;
                int i = takeIndex;
                do {
                    //從取下標開始迭代
                    if (o.equals(items[i]))
                        return true;
                    //達到數組尾則從頭再來    
                    if (++i == items.length)
                        i = 0;
                    //取下標等於放下標時,表示數組已經迭代完成
                } while (i != putIndex);
            }
            return false;
        } finally {
            lock.unlock();
        }
    }

toArray,ArrayBlockingQueue轉數組

  public Object[] toArray() {
        Object[] a;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            final int count = this.count;
            a = new Object[count];
            int n = items.length - takeIndex;
            //ArrayBlockingQueue表示取下標在數組中間
            /*null null null 3 4 5 null null null
             *null 1 2 3 4
             *null null 2 3 4 5
             */
            if (count <= n)
                //從takeIndex拷貝count位數然後複製到a數組中(a是從頭開始複製至count)
                System.arraycopy(items, takeIndex, a, 0, count);
            else {          
                //表示取下標為0
                //0 null null null 4 5
                System.arraycopy(items, takeIndex, a, 0, n);
                System.arraycopy(items, 0, a, n, count - n);
            }
        } finally {
            lock.unlock();
        }
        return a;
    }

toArray,ArrayBlockingQueue轉數組

 public <T> T[] toArray(T[] a) {
        final Object[] items = this.items;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            final int count = this.count;
            final int len = a.length;
            //參數數組a長度比ArrayBlockingQueue斷則擴容
            if (len < count)
                a = (T[])java.lang.reflect.Array.newInstance(
                    a.getClass().getComponentType(), count);
            int n = items.length - takeIndex;
            //ArrayBlockingQueue表示取下標在數組中間
            /*null null null 3 4 5 null null null
             *null 1 2 3 4
             *null null 2 3 4 5
             */
            if (count <= n)
            //從takeIndex拷貝count位數然後複製到a數組中(a是從頭開始複製至count)
                System.arraycopy(items, takeIndex, a, 0, count);
            else {
                //表示取下標為0
                //0 null null null 4 5
                System.arraycopy(items, takeIndex, a, 0, n);
                System.arraycopy(items, 0, a, n, count - n);
            }
            if (len > count)
                //參數數組a下標null置空,然後count+1以後的就不管了?
                a[count] = null;
        } finally {
            lock.unlock();
        }
        return a;
    }

toString

public String toString() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            //空數組返回[]
            int k = count;
            if (k == 0)
                return "[]";

            final Object[] items = this.items;
            StringBuilder sb = new StringBuilder();
            sb.append('[');
            for (int i = takeIndex; ; ) {
                Object e = items[i];
                sb.append(e == this ? "(this Collection)" : e);
                //迭代結束,直接返回
                if (--k == 0)
                    return sb.append(']').toString();
                sb.append(',').append(' ');
                //到數組尾則從頭再來
                if (++i == items.length)
                    i = 0;
            }
        } finally {
            lock.unlock();
        }
    }

clear清空ArrayBlockingQueue

public void clear() {
        final Object[] items = this.items;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            int k = count;
            //ArrayBlockingQueue非空
            if (k > 0) {
                final int putIndex = this.putIndex;
                int i = takeIndex;
                //從取下標開始迭代
                do {
                    items[i] = null;
                    //達到數組尾則從來再來
                    if (++i == items.length)
                        i = 0;
                //putIndex == takeIndex 表示數組已經遍曆完
                } while (i != putIndex);
                takeIndex = putIndex;
                count = 0;
                if (itrs != null)
                    itrs.queueIsEmpty();
                //ArrayBlockingQueue非空並且有待插入的線程等待中,則通知    
                for (; k > 0 && lock.hasWaiters(notFull); k--)
                    notFull.signal();
            }
        } finally {
            lock.unlock();
        }
    }

ArrayBlockingQueue元素遷移至Collection

public int drainTo(Collection<? super E> c, int maxElements){
        //Collection非空,且不是本身
        checkNotNull(c);
        if (c == this)
            throw new IllegalArgumentException();
        //maxElements再多遷移對象不能小於0    
        if (maxElements <= 0)
            return 0;
        //  
        final Object[] items = this.items;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            //maxElements,count兩者取小
            int n = Math.min(maxElements, count);
            int take = takeIndex;
            int i = 0;
            try {
                while (i < n) {
                    @SuppressWarnings("unchecked")
                    //從takeIndex開始取元素
                    E x = (E) items[take];
                    c.add(x);
                    //添加完以後置空
                    items[take] = null;
                    //取下標自增一位,若果已達至數組尾則從頭再取
                    if (++take == items.length)
                        take = 0;
                    i++;
                }
                return n;
            } finally {
                // Restore invariants even if c.add() threw
                //i>0證明有取過元素
                if (i > 0) {
                    //從新統計ArrayBlockingQueue總數
                    count -= i;
                    //更新取下標
                    takeIndex = take;
                    if (itrs != null) {
                        if (count == 0)
                            itrs.queueIsEmpty();
                        else if (i > take)
                            itrs.takeIndexWrapped();
                    }
                    //ArrayBlockingQueue非空並且有待插入的線程等待中,則通知
                    for (; i > 0 && lock.hasWaiters(notFull); i--)
                        notFull.signal();
                }
            }
        } finally {
            lock.unlock();
        }
    }

最後更新:2017-08-13 22:33:51

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