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Core Data淺談係列之八 : 關於並發

有時候,我們需要有個worker thread來做一些密集型或者長耗時的任務,以避免阻塞住UI,給用戶不好的體驗。比如從網絡上獲取一批數據,然後解析它們,並將其輸出到存儲文件中。這時候,由於數據層發生了變動,我們希望通知到主線程更新UI —— 這就涉及到Core Data的多線程特性。

比如我們一直以來使用的Demo中,添加球員信息的AddPlayerViewController和顯示球員列表的PlayerListViewController在進行CURD操作時都是在主ViewController的context中完成的,這通過維持一個屬性cdViewController指向主ViewController來實現: 
#pragma mark - 
#pragma mark - UITableView Delegate

- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
    [tableView deselectRowAtIndexPath:indexPath animated:YES];

    Team *teamObject = [self.teamArray objectAtIndex:indexPath.row];
    PlayerListViewController *playerListVC = [[[PlayerListViewController alloc] init] autorelease];
    playerListVC.team = teamObject;
    playerListVC.cdViewController = self;
    [self.navigationController pushViewController:playerListVC animated:YES];
}
以及:
#pragma mark - 
#pragma mark - Player CURD

- (void)addPlayer:(id)sender
{
    AddPlayerViewController *addPlayerVC = [[[AddPlayerViewController alloc] init] autorelease];
    addPlayerVC.cdViewController = self.cdViewController;
    addPlayerVC.team = self.team;
    [self presentModalViewController:addPlayerVC animated:YES];
}
對於比較小的Demo,這麼寫代碼是可以接受的,雖然也會覺得傳遞得有點長。
當程序的代碼規模比較大,或者說處理的數據比較多時,我們可以通過引入並發特性來做一點優化。

通過創建臨時的context來添加球員信息: 
- (IBAction)addBtnDidClick:(id)sender
{
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
        NSManagedObjectContext *tmpContext = [[NSManagedObjectContext alloc] init];
        [tmpContext setPersistentStoreCoordinator:sharedPersistentStoreCoordinator];

        // We don't check the user input.
        Player *playerObject = [NSEntityDescription insertNewObjectForEntityForName:@"Player" inManagedObjectContext:tmpContext];
        playerObject.name = self.nameTextField.text;
        playerObject.age = [NSNumber numberWithInteger:[self.ageTextField.text integerValue]];
        playerObject.team = self.team;

        NSError *error = NULL;
        if (tmpContext && [tmpContext hasChanges] && ![tmpContext save:&error]) {
            NSLog(@"Error %@, %@", error, [error localizedDescription]);
            abort();
        }

        dispatch_async(dispatch_get_main_queue(), ^{
            [self dismissModalViewControllerAnimated:YES];
        });
    });
}
為了響應其它線程的變化,參考此文檔,我們可以先監聽消息,然後合並發生了的變化:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(mocDidSaveNotification:) name:NSManagedObjectContextDidSaveNotification object:nil];


- (void)mocDidSaveNotification:(NSNotification *)notification
{
    NSManagedObjectContext *savedContext = [notification object];

    if (savedContext == self.managedObjectContext) {
        return ;
    }

    if (savedContext.persistentStoreCoordinator != self.persistentStoreCoordinator) {
        return ;
    }

    dispatch_async(dispatch_get_main_queue(), ^{
        NSLog(@"Merge changes from other context.\n");
        [self.managedObjectContext mergeChangesFromContextDidSaveNotification:notification];
    });
}
這麼做了之後,我們嚐試添加一名球員,會得到如下錯誤信息:
2013-01-21 09:56:08.300 cdNBA[573:617] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Illegal attempt to establish a relationship 'team' between objects in different contexts
這是由於我們把主線程context中的team對象傳遞到臨時創建的context中進行操作了。在Core Data的多線程環境中,我們隻能傳遞objectID或者重新fetch:
addPlayerVC.teamID = [self.team objectID];

// ...

playerObject.team = (Team *)[tmpContext objectWithID:self.teamID];
這樣可以執行過去,控製台輸出:
2013-01-21 10:11:12.834 cdNBA[687:1b03] void _WebThreadLockFromAnyThread(bool), 0x83a91c0: Obtaining the web lock from a thread other than the main thread or the web thread. UIKit should not be called from a secondary thread.
2013-01-21 10:11:12.932 cdNBA[687:c07] Merge changes from other context.
第二行日誌說明合並變化了,不過第一行告訴我們在非主線程裏麵訪問了一些UI方麵的東西。這是由於上麵在global_queue裏麵訪問了UITextField,把訪問UI的代碼提到外麵即可。

BTW,在iOS 5以後,蘋果提供了更為便捷有效的parent-child context機製,可以參見這裏

Brief Talk About Core Data Series, Part 8 : About Concurrency 

Jason Lee @ Hangzhou
Blog : https://blog.csdn.net/jasonblog
Weibo : https://weibo.com/jasonmblog

最後更新:2017-04-04 07:03:40

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